3/13/2023 0 Comments Grimgrimoire length![]() The Ur-Example of the trope is The Defence of Duffer's Drift from 1904, although in that case the loop traversals are dreams of Lieutenant Backsight Forethought which permit him (and the reader) to learn which general tactical mistakes to avoid. Though not the earliest example, this trope is named after the 1993 film Groundhog Day, which established the trope in Western popular culture. Since this plot requires constantly revisiting handful of sets for the entire length of the episode(s), re-using some of the same footage over and over and generally no outside characters will act on the plot, this can be considered a form of Bottle Episode. (Almost invariably, the looping character will at some point demonstrate his or her "prescience" by offhandedly predicting these events one after another.) These are, of course, the events that will later be replayed in exactly the same order to emphasize that the day is, in fact, repeating in every particular. A common variation is that the looper is deliberately repeating the time period to Set Right What Once Went Wrong (and because they keep failing, they repeat it again, and again, and again, and again, and.) In such cases, the looper has control of the loop and can stop it at any time - if they just give up and accept failure.Ī different variation has the loop actually be a fake, and time isn't repeating - people are just acting out their routines identically, with characters left out of the loop ( No Pun Intended) in a sort of elaborate scheme or prank to make them think it is.Ī Groundhog Day Loop episode can often be identified by the presence of several odd little events that are given full camera focus, yet don't have any apparent significance or relation to anything else.
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